Dreamage's Large MMORPG Architect Officially Releases On October 22
Sep 18, 2025
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The mega MMORPG 'Architect: Land of Exile (hereinafter referred to as Architect)' serviced by Dreamage and developed by Aquatree will be officially released on October 22.
Dreamage revealed the official release date through an online showcase 'Archfact' held on the 17th and introduced the game's direction, key elements, differences, and future operational directions.
At the showcase, Park Bum-jin, CEO of Aquatree, asked "When do players really enjoy developing various MMORPGs for a long time?" The fruit of that long worry and hard work is 'Architect'', and "We designed and built this world more carefully than any other world to match the name of the game. I hope that the passion and excitement you felt while creating this world will be yours," he said.
At the same time, he put forward three differentiating points. Beyond its outstanding appearance, Aquatree said, there are lively characters that are exquisitely incorporated into the world view of the game, Seamless Worlds that add immersion, quizzes of ancient ruins that join forces with colleagues and solve them with wisdom, and contents that challenge through 'flight' and 'live'.
At the showcase on this day, the core contents 'Buram' and 'Daeburam' were introduced. PvE content representing 'Architect', double flooding is implemented in three forms and occurs at random 24 hours throughout the field. A big in-depth event is a large-scale server event that covers the entire world at a fixed time. In particular, the difficulty and reward of the final boss appearing in the great flood varies depending on the flood stage cleared by the server, which induces competition between servers and voluntary cooperation among participants.
'Architect' said that to maximize this, we have adopted a single-channel structure where all users bump into each other in one space. DreamAge maintenance team leader chose a single channel to provide uninterrupted vividness"Working with key partners, we are ready to ensure stable performance across a wide range of device environments."," he stressed.
Various contents such as a five-person cooperation dungeon 'crack' and 'Giant's Tower', which is the center of the world view, were also released. Large-scale Clan content 'Shinseok Occupation', where strategic play is important, was also introduced through the update plan. Yoo Ji-in, head of the business team, then paid particular attention to designing the profit model (BM). The top priority was to reduce the stress of users. "It consists of convincing prices and products to enable reasonable purchases, and it is not a product that must be purchased by force, but is prepared to be sufficiently satisfied when purchased at an appropriate price. We plan to avoid selling products that we do not understand."
In addition, it announced that it will impose zero-tolerance sanctions on workplaces that harm the user experience based on the principle of 'Quick Detection-Immediate Action-Tracking to the End'. He also said that he will communicate with users through quick feedback and practical responses through official communities and in-game GM activities.
DreamAge CEO Jung Woo-yong said "'Architect' is a work that contains our challenge to present a new reference point to users."We will do our best to raise the level of completion in the remaining period until the official release and establish ourselves as an MMORPG that can be loved for a long time."
This article was translated by Naver AI translator.