The Game Management Committee will hold a discussion on how to develop the game use culture by understanding the actual status of game use on the 29th
Sep 17, 2025
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A communication discussion meeting will be held to reach out to game users.
The Game Management Committee announced that it will hold a discussion session on the 7th floor of Gyeonggi Content Korea Lab in Seongnam, Gyeonggi-do, from 2 p.m. on the 29th under the theme of 「How to develop the game use culture through understanding the actual status of game use」.
Since last year, the Game Committee has continued its efforts to listen to the voices of game users directly through communication discussions and reflect them in improving policies and systems, and this event is expected to have a wide-ranging and balanced discussion to create a healthy game-use culture, especially by participating people from various fields such as law, policy, youth, parents, and the media.
The discussion will begin with expert presentations such as finding social improvement measures through diagnosis of game-use disputes (lawyer Oh Ji-young of the Korea Consumer Agency), analysis of cyber violence and measures to use sound games (researcher Kim Bong-seop of the Korea Intelligence Information Society Agency). After that, a question-and-answer session for the audience will also be arranged to directly share various opinions from the site.
Seo Tae-gun, chairman of the Game Committee, said, "This communication forum will serve as a venue for diverse discussions for the development of a healthy game-use culture, as university students, young people, and parents participate through recommendations from related organizations as well as related academic societies. We expect to contribute to the spread of a healthy game culture by making efforts to ensure that opinions presented in the field are closely reflected in systems and policies."
This article was translated by Naver AI translator.