The Korea Esports Association will hold a business briefing session for operators of esports facilities nationwide for the 2025 esports hobbyist competition

Apr 16, 2025

The Korea Esports Association will hold a business briefing session for operators of esports facilities nationwide for the 2025 esports hobbyist competition



The Korea e-Sports Association announced on the 15th that it held a business briefing session for operators of 40 e-sports facilities nationwide for the "2025 e-sports club competition".

Hosted by the Ministry of Culture, Sports and Tourism and organized by the Korea e-Sports Association, the business briefing session for the 「E-Sports Club」 was held simultaneously online and offline at the E-Sports Hall of Fame on the same day, with 16 facility operators attending to share major changes to the 「2025 E-Sports Club Contest」.

Last year, a total of 117 competitions were held and 1950 participants were recorded 'ESports Club Contest', which introduced a new mobile platform event in free events to expand the base of participants this year. As a result, the "2025 Sports Club Competition" is an official event 'FC Online' (Nexon Korea), 'Valorant', 'Eternal Return' (Nimble New Run), as well as existing free events 'Battlegrounds' (Krafton), 'League of Legends' (Riet Games), 'StarCraft 2' (Blizzard Entertainment), 'Haston' (Blizzard Entertainment), 'Sudden Attack' (Nexon Korea), 'Brawl Stars' (Supercell).




This year, a new 'kickoff contest' was set up. It is an event that marks the start of the 2025 season, and serves to support new and existing facilities to lay the initial foundation, including the promotion of esports facilities, demonstration of events, and recruitment of participants. The 'Facility Integrated Kickoff Competition' will be held in the second week of May, and the 'Mobile Kickoff Competition' will be held in the third week of May.

The prize money and facility support system has also been reorganized. The prize money for the official event is up to 350,000 won and the free event is up to 300,000 won, which is subdivided according to the type of event and the composition of the number of people. Facility subsidies are differentially paid according to the number of participants in each event, and the more participants are attracted, the greater the support benefits are provided.

In addition, the association said it will link 'ESports Club Competition' with THE KESPA'participating practice course' so that more competitions can be held across various regions and classes. In particular, the association emphasized that it will contribute to expanding the base of talented people who will work in industrial sites as well as hobbyists who enjoy esports by organizing students to experience the entire practical process from planning to operation and settlement.




The association stated that `The designation of e-sports facilities and the competition for hobbyists are the core projects of vitalizing life e-sports and the foundation of building a sound e-sports ecosystem'' and added, `We will come up with a variety of measures to help more people enjoy e-sports more familiarly in the designated e-sports facilities in the future" he said.



This article was translated by Naver AI translator.