Netmarble Game Museum Opens, Second Museum Created by Domestic Game Company After Nexon Computer Museum

Mar 10, 2025

Netmarble Game Museum Opens, Second Museum Created by Domestic Game Company After Nexon Computer Museum



Netmarble Game Museum Opens, Second Museum Created by Domestic Game Company After Nexon Computer Museum
A second game museum led by a domestic game company was created following the Nexon Computer Museum.

The Netmarble Cultural Foundation will open the Netmarble Game Museum on the third floor of the G Tower of Netmarble's office building and present the first exhibition 'Press Start, Korean PC Game Stage'.

Netmarble Game Museum was opened to spread the social and cultural values of games and to re-establish the history and values of global games to re-examine the game industry and culture, Netmarble explained. He stressed that he plans to provide memories to adults and provide children and teenagers with unique fun to communicate through games as an exhibition space where they can enjoy domestic and foreign game-related collections, a learning space where they can read various materials, and a play space where they can experience games of memories.




The Netmarble Game Museum has a total of 2,100 collections, consisting of 500, including 300 game devices, 1,300 game software, and peripherals and other collections from the early console game machine to the present. About 700 of them were collected through donations from citizens and in-house. Major collections include 'Odysay (1972)', 'Home Pong (1976)', 'Apple2 (1977)', 'Jamix (1987)', and 'Gemboy (1989)'. The early appearances of the video game console, such as 'Tennis Foto' and 'Space War', are also reproduced and displayed together.

In addition to the first commercial arcade game machine currently on display, the Netmarble Game Museum plans to continue to secure its collection based on the importance of game history.

As the first special exhibition, it will be held with 'Press Start, Korean PC Game Stage'. We look back on the history of Korean PC games in keyword and chronological order and shed light on how the games of those days changed Korean society today. Among the collections of the Netmarble Game Museum, more than 60 Korean PC game software and computers will be displayed. The exhibition will be held on a different theme every year.




The exhibition hall consists of three themes: game history, game world, and game culture. In the game history theme, you can look back on the development history of the domestic and foreign game industry and look at the impact of games on the times and society.

The game world theme is an experience space where you can experience the mechanisms that create and move the world in the game, such as game jobs, game characters, and game music. Visitors can find a game job that suits them, create their own game characters, and listen to game music from time to time.

The Game Culture Center is a space where research and experiences coexist to learn game materials and play games of memories. Various game books and digital materials can be viewed in the library, and classical arcade, console, and PC games can be enjoyed in the Play Collection. The exhibition can be viewed through reservation and on-site reservation through the Netmarble Game Museum website.




"The Netmarble Game Museum is meaningful in that it is an experiential museum where you can study the power of games and discover cultural values in various game contents," said Kim Sung-chul, CEO of the Netmarble Cultural Foundation, who was appointed as the first director of the Netmarble Game Museum. "We plan to hold a different theme exhibition every year to provide a different experience to visitors."



This article was translated by Naver AI translator.