Summoners War World Arena Championship 2025, demonstrating global esports festivals
Nov 03, 2025
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Com2uS announced that it once again showed the true face of the e-sports festival with the world by successfully completing the world final stage of the 「Summer's War World Arena Championship 2025(SWC2025)」.
'SWC' is a global e-sports competition to determine the strongest of the 'Summer' War: Arena in Chunghwa. For the ninth year this year, it has been held as a venue for communication where users from all over the world exchange and share joy through games. From June to October, players were selected, online qualifiers, and offline regional cups were held in Asia Pacific, Europe, and America, and 12 top players competed in the World Final at 9 p.m. (Korea time) on the 1st to determine the winner of the trophy.
'SWC', which has grown with fans around the world, has added more meaning to this year's last stage, the World Final, in France, where 'Summer's War is popular, for the first time in six years since 2019. In front of La Sen Musikal in Paris, where the stage was set up, visitors gathered from early morning despite inclement weather, and visitors from Europe, Asia, and the Americas, including friends and family, took pictures from all over the world, participated in various events, and enjoyed festivals beyond generations and regions, Comtus emphasized.
The 12 players decided on the single elimination tournament, and PU, the main character of the second consecutive Asian Pacific Cup, beat strong competitors such as LEST, the two-time winner of the previous tournament, PANDALIK3, and the No. 1 European Cup RAXXAZ. Champion PU, runner-up RAXXAZ, and joint third-place PANDALIK3 and GUTSTHEVERSERK, who became the main characters of the championship cup, were awarded $140,000 in total prize money and medals.
Com2uS praised the successful hosting of the Paris World Final once again for showing the face of global representative mobile e-sports. Launched with the strategy of expanding the global "Summer's War" and providing a more fun and exchange venue for global users, SWC has expanded its scale every year since its first launch in 2017, establishing itself as the most loved event by users around the world. Com2uS emphasized that it plans to expand the enjoyment of games by connecting on and off-line through 'SWC' in the future, develop a field of harmony that encompasses culture, sports, and fan communities, and further expand the influence of K-games on the global stage.
This article was translated by Naver AI translator.










