Game Management Committee, Game Science Research Institute, signed a business agreement for joint research on game rating classification

May 01, 2025

Game Management Committee, Game Science Research Institute, signed a business agreement for joint research on game rating classification



The Game Management Committee and the Game Science Research Institute announced on the 30th of last month that they signed a business agreement for classification of game products and joint research on users in the seminar room of the Game Management Committee.

This business agreement was promoted to establish a public-private cooperation system to promote joint research on the game rating classification system and to suggest the direction of development of the rating classification system by strengthening game rating classification and user-related research.

Through this agreement, the two organizations plan to establish and actively promote specific research plans related to game classification systems and game users. The main contents of the agreement include the game rating classification system and joint research and analysis related to users, the creation of a mutual cooperation system for efficient research, and cooperation on all matters related to joint research planning and implementation.




"This agreement will be an important turning point in the establishment of a scientific and objective game rating system as well as in enhancing the fairness and reliability of rating classification," said Seo Tae-gun, Chairman of the Game Committee. "In the future, the Game Committee will continue to do its best to create a healthy user-centered game environment through continuous cooperation with professional research institutes." he said.

Kim Kyung-il, director of the Game Science Research Institute, said, "Games are an important socio-cultural medium that deeply affects cognition, emotion, and behavior beyond mere entertainment. We will provide a practical basis for improving beneficiary-centered policies through research on users' perceptions, experiences, and acceptance patterns of game product classification."," he stressed.






This article was translated by Naver AI translator.